Website powered by

Cockliomonstra

The creature was created for a canceled film project. I made a low poly game ready version too. Sculpted in Zbrush, re-topology in Maya, and a mixture of Polypaint and Photoshop for the 2048 x 2048 textures.

Keyshot Renders

Keyshot Renders

Cockliomonstra (Low Poly - Textured)

Cockliomonstra (High-Res Sculpt)

Rig and Low Poly Screenshots

Rig and Low Poly Screenshots