Website powered by
Josh Marlar
Josh Marlar
Creature Design / Compositor
Burbank, United States

Summary

2D and 3D artist with 8+ years of industry experience in the film and game industries. Graduate of the Art Institute of San Diego, Ca. with a Bachelors of Science in Game Art and Design. Past experiences have included Compositiing 2D and Stereo, Technical Direction, UI Design, 3D Generalist, 2D Illustration. A big or small team player who can adjust into lead roles easily and answers criticisms with positive return. Good communication skills and a friendly, positive nature.

I am constantly exploring and expanding my skills, knowledge, and creativity. I am always looking forward to working with or leading an assortment of clients, mentors or artists. I seek opportunities that challenge my skill set developing AAA art for AAA games or films while gaining additional experience from working with other professionals that share a passion for mastering their mediums and tools.

Skills

CompositingSculptingDigital SculptingDigital PaintingPaintingCreature DesignCharacter DesignConcept ArtHigh-poly ModelingRetopologyTexturingUV Mapping

Software proficiency

Nuke
Nuke
ZBrush
ZBrush
Keyshot
Keyshot
Mocha
Mocha
Photoshop
Photoshop
After Effects
After Effects
SynthEyes
SynthEyes
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Maya
Maya
3ds Max
3ds Max
Unreal Engine
Unreal Engine

Reel

Productions

  •  1450048116
    • Movie
      X-Men: Apocalypse
    • Year
      2016
    • Role
      Compositor
    • Company
      Dimension X
  • Scorch trials movie poster
    • Movie
      Maze Runner: The Scorch Trials
    • Year
      2015
    • Role
      2D Compositor / Nuke TD
    • Company
      The BOX Creative
  • Maleficent
    • Movie
      Maleficent
    • Year
      2014
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Transformersdarkofthemoon
    • Movie
      Transformers: Dark of the Moon
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Priest ver9 xlg
    • Movie
      Priest
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Greenlantern
    • Movie
      Green Lantern
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Hugo
    • Movie
      Hugo
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Piratesofthecaribbeanonstrangertides
    • Movie
      Pirates of the Caribbean: On Stranger Tides
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Ghostrider
    • Movie
      Ghost Rider
    • Year
      2007
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Thesmurfs
    • Movie
      The Smurfs
    • Year
      2011
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Theamazingspider man
    • Movie
      The Amazing Spider-Man
    • Year
      2012
    • Role
      VFX Asset Technician
    • Company
      Legend 3D
  • Manofsteel
    • Movie
      Man of Steel
    • Year
      2013
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Thelegomovie
    • Movie
      The Lego Movie
    • Year
      2014
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Insurgent
    • Movie
      Insurgent
    • Year
      2015
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Jupiterascending
    • Movie
      Jupiter Ascending
    • Year
      2015
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Captainamericawintersoldier
    • Movie
      Captain America: The Winter Soldier
    • Year
      2014
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Theamazingspider man2
    • Movie
      The Amazing Spider-Man 2
    • Year
      2014
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Thesmurfs2
    • Movie
      The Smurfs 2
    • Year
      2013
    • Role
      Compositing TD
    • Company
      Legend 3D
  • Transformersageofextinction
    • Movie
      Transformers: Age of Extinction
    • Year
      2014
    • Role
      Compositing TD
    • Company
      Legend 3D

Experience

  • Compositor at FuseFX
    Burbank, United States of America
    June 2016 - November 2018

    Film and Television work such as CG, green / blue screens, keying, tracking, color correcting, CG, matte painting, cosmetic fixes, set extensions, and roto.

  • Freelance Compositor at Timber
    Santa Monica, United States of America
    April 2016 - May 2016

    Commercial work, compositing CG into practical plates.

  • Freelance Compositor at Dimension X
    Los Angeles, United States of America
    November 2015 - April 2016

    Native stereoscopic plate correction for X-Men Apocalypse. Corrected native artifact, alignment or color change between the left and right plates.

  • Freelance Nuke TD / Compositor at The BOX Creative
    Marina del Rey, United States of America
    July 2015 - September 2015

    Created basic TCL and python pipeline and tools. Composited CG elements to extend final 2k plates to 8k for The Maze Runner: Scorch Trials in Barco Vision.

  • Compositing TD at Legend 3D
    Burbank, United States of America
    February 2010 - December 2014

    Stereoscopic Conversion work where I progressed from a Depth Artist into a Compositing TD role. Progressed through 3 positions: Depth Artist, VFX Asset Technician, and Compositing TD.

  • UI Artist at TC Digital Games // 4Kids Entertainment
    Del Mar, United States of America
    February 2007 - December 2009

    Created graphics for web, game, and packaging for Chaotic – The Online TCG.